WINDOWS PC / SINGLE PLAYER / MODERN STRATEGY

In development
WORLD WAR 3 Z

Build your nation.
Command the front.
Take the ground.

A modern strategy game set in a fictional 2026 conflict. Build cities and bases, command land, air and naval forces, then step into a soldier or vehicle on the battlefield.

UK command view: a red detected rifle contact, command buttons and red/cyan minimap symbols
01 / THE COMMAND VIEWEarlier Windows development capture · 10 October 2026 · click to enlarge
60country roster
UK firstyour starting choice
Land / Air / Seacombined forces
Command ↔ Directtwo ways to play

YOUR OPERATION, YOUR PACE

From a city district
to a contested front.

Begin with room to build. Grow your infrastructure, choose the forces you need and decide when the fighting starts.

01

Build a working theatre

Place cities and military infrastructure. Recruit tanks from factories, troops from barracks and ships from ports. Expand with airfields, services, farms and power facilities.

02

Fight on more than one front

A local operation can include up to three rival countries. World conquest links battles through country ownership on the atlas; each front remains a playable local theatre.

03

Get closer to the action

Select a soldier or vehicle and press F for direct control. Move with WASD, aim with the mouse and fire with the left button. Press F to return to command.

Actual Nottingham city district with barracks, factory, roads, rival status and construction controls
02 / BUILD THE THEATRECity district · earlier Windows development capture

A SIMPLE PLACE TO START

Free Play.
Room to experiment.

Choose Free Play for unlimited resources, unlocked production and the existing survival assist. Build freely and learn your forces before trying an ordinary campaign.

Free Play progress is session-only. Recruitment and research still take their normal time. Optional build peace gives you a quiet start; Enter begins combat when you are ready.

Your first five minutes

NEW IN DEVELOPMENT / CONNECTED STREETS

Lay the road.
Join the district.

Select BUILD ROADS, click a clear starting point, then choose the end. A live preview shows the length and resource cost before you commit. Roads snap to nearby streets and make connected corners.

01

Preview before you build

Green means the route can be built; red means it is blocked. Keep roads clear of buildings, water, active runways and taxiways. Existing bridges remain the route across water.

02

Keep the connection going

Shift-click the end to continue from the new junction. Right-click or Escape cancels placement. Middle drag and the minimap still move your command camera.

03

Choose how to expand

Ordinary roads must join an existing street; new pavement costs Funding and Materiel and the network saves locally. Free Play also allows separate roads, uses unlimited resources and keeps its session-only progress.

Actual tested Windows source build: a new road joins an existing street, with Build Roads visible in the command panel
05 / BUILD ROADSActual Windows source-build capture · tested 10 October 2026 · release export pending

Road-building steps and help

A WORLD TO NAVIGATE

Find your country.
Choose your city.

The atlas uses real-world country outlines, relief and city locations. Zoom from the world to a country, then a city or built base. Nottingham is included in the UK city list.

The atlas is geographic navigation. Built-site travel returns you to the local battlefield; it is not a seamless simulation of every city on Earth. Country doctrines and equipment are game interpretations.

Explore the current 60-country roster
  • United Kingdom
  • China
  • Russia
  • North Korea
  • India
  • USA
  • France
  • Germany
  • Japan
  • South Korea
  • Poland
  • Türkiye
  • Australia
  • Israel
  • Ukraine
  • Canada
  • Italy
  • Spain
  • Sweden
  • Brazil
  • Pakistan
  • Iran
  • Egypt
  • Saudi Arabia
  • Netherlands
  • Finland
  • Indonesia
  • New Zealand
  • Norway
  • Denmark
  • Belgium
  • Switzerland
  • Austria
  • Ireland
  • Portugal
  • Greece
  • Czechia
  • Romania
  • Hungary
  • Bulgaria
  • Serbia
  • Croatia
  • Slovakia
  • Lithuania
  • Latvia
  • Estonia
  • Mexico
  • Argentina
  • Chile
  • Colombia
  • Peru
  • South Africa
  • Nigeria
  • Kenya
  • Ethiopia
  • Morocco
  • Algeria
  • United Arab Emirates
  • Vietnam
  • Thailand

LESS SEARCHING. MORE COMMANDING.

Your mouse.
Your command style.

Choose CONTROLS on the deployment screen, or press Escape and use the pause/options menu. Both presets use right-click for orders and the wheel to zoom.

Map Drag default

Hold the left button and drag to move around the map. Shift + left drag selects a group.

Classic RTS

Left drag selects your army. Middle drag moves around the map. Double-click selects matching friendly units in view.

Y

Find enemy

Cycle spotted enemies. When none are detected, locate a known objective and send reconnaissance.

L

Last attack

Return to the latest damage location for your own forces.

I

Idle army

Find friendly troops waiting for orders.

X

Hold

Stop selected troops in place and defend.

Red: detected enemies.Cyan: your forces.

Use the minimap to navigate with left-click or drag, order with right-click and switch local/theatre scale with the wheel. Hidden and submerged hostile units do not appear as red unit contacts. Known enemy headquarters are separate objectives.

Full controls and troubleshooting

DEVELOPMENT STATUS / 10 OCTOBER 2026

Growing the game.
Proving the build.

The current build is a Windows single-player development game. Connected road construction is now included in the tested source build. Visual polish, road interactions and low-end performance qualification continue. The road image shows a later Windows source build; atlas, command and city images show an earlier development revision. Release-export qualification is still pending.

Available hereScreenshots, controls and support
Microsoft StoreProduct and release preparation pending
Windows performanceHardware qualification in progress

There is no public game download or purchase link on this page. Release date, price and final system requirements have not been announced. Online multiplayer is not included in the current build.

Game support Read the privacy notice

Actual development screenshot

Original Windows viewport capture. Graphics and interface may change during development.